Tuesday, May 29, 2012
Sunday, May 20, 2012
New Video
Sunday, May 13, 2012
The Truth Behind Powerful Portfolio Pieces
So you have a skill or a talent that is marketable and you want to make a little bit of $$ or you want to find a career in your skill so you take courses and learn a bunch of stuff and you finish your instructor tells you to take your best work of the year and put it in a Demo Reel and Portfolio {At least mine did} So you sift through the not so good stuff and you find your hidden treasures you make a website to have your videos and images up and you realize that your "best" work still sucks so your instructor tells you to take it down and start completely from scratch you take 2 months to make the best things you can make at your knowledge and skill level and you finally have some great stuff you go look for a job and you send the people to your site and they still aren't impressed what do you do then?
In case you haven't figured it out yet this is what happened to me : So what did I do I talked with a man named Mark Simon and another man named Bill Lia they both gave me some great advice in case you don't know these two geniuses little back story for ya Mark Simon works or still did at the time at Nickelodeon and Bill Lia does commercials for Disney. They told me that my stuff was good for my skill level but to make it even better I would have to use a lot of what they called "magic" basically movie magic different rendering settings lighting camera angles there was a lot to go through trust me it made me so mad when i had to rerender it all total I think I racked up over maybe a month in render time alone for all of these separate still images and videos
Anyway so I did that and went back to the job they looked at my stuff again and I got the job { Was working on a project base system} basically they have work for me I get to do it they don't tough nuts not a lot of $$
But I learned a lot about basically changing a few things can change how well something very simple or crappy into looking like it's a picasso {note I have never had my work called that by myself or by anybody else haha}
My Point is to all you artists and filmmakers if something doesn't work change the direction the lighting the textures doesn't matter because it'll look 100% better then before and may land you a better job then I had
My closing statement is to have everybody look at my site and just keep in mind I have only been doing this since June 2011 yet it looks like it's on par with some really good stuff thanks for reading and have a great weekend.
In case you haven't figured it out yet this is what happened to me : So what did I do I talked with a man named Mark Simon and another man named Bill Lia they both gave me some great advice in case you don't know these two geniuses little back story for ya Mark Simon works or still did at the time at Nickelodeon and Bill Lia does commercials for Disney. They told me that my stuff was good for my skill level but to make it even better I would have to use a lot of what they called "magic" basically movie magic different rendering settings lighting camera angles there was a lot to go through trust me it made me so mad when i had to rerender it all total I think I racked up over maybe a month in render time alone for all of these separate still images and videos
Anyway so I did that and went back to the job they looked at my stuff again and I got the job { Was working on a project base system} basically they have work for me I get to do it they don't tough nuts not a lot of $$
But I learned a lot about basically changing a few things can change how well something very simple or crappy into looking like it's a picasso {note I have never had my work called that by myself or by anybody else haha}
My Point is to all you artists and filmmakers if something doesn't work change the direction the lighting the textures doesn't matter because it'll look 100% better then before and may land you a better job then I had
My closing statement is to have everybody look at my site and just keep in mind I have only been doing this since June 2011 yet it looks like it's on par with some really good stuff thanks for reading and have a great weekend.
Projects I have Worked on
Saturday, May 12, 2012
My Very First 3D Model
This is my very first 3D model I was trying to create a miniature figurine character to print out using a 3D Printer for a board game Idea I had at the time.
Here is another one done just a few minutes before the one above
Here is another one done just a few minutes before the one above
A Little About Myself
Hello there viewers my name is Michael Beecham and I am starting this blog to record how my skills have developed and are still developing over time. I have been creating graphics for animation and video games since June 2011. I'm going to post my very first pieces of art I made and some that I did throughout this year as well as some of my games that I have had a hand working on for various competitions.
Subscribe to:
Posts (Atom)






